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 Alchemist Guide to Injuries

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Jay
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PostSubject: Alchemist Guide to Injuries   Wed Apr 09, 2014 12:24 am

Injuries
Wounds
Wounds are injuries when the skin and the muscles beneath are torn, cut, or punctured. They may put a wolf's life in danger due to blood loss, infections, or the damage of the organs. Wounds are the most common injuries, due to the wolves fighting off predators.

Minor wounds heal on their own in no time, but severe wounds must be treated by a Alchemist. This treatment includes cleaning it thoroughly with the tongue, stopping the bleeding by pressing cobwebs on it, and applying poultices to prevent infection and help it to heal. Herbs used in the poultices include goldenrod, marigold, burdock root or (in the case of rat bites) wild garlic. If the wound becomes infected, chervil or horsetail is used as well. The pain can be eased with poppy seeds or willow bark.

Sprains
Sprains are injuries to ligaments of a joint, caused by being stretched beyond their normal capacity and possibly torn. It causes severe pain and decreased ability to move the joint. The wolf must rest for several days.

Joint Dislocation
Joint dislocation is the displacement of a bone from its normal joint. Alchemists treat this condition by first feeding the patient poppy seeds to make them sleepy so they don't feel it as much, and then forcing the limb back into the joint.

Cracked Pads
The paw pads may crack while walking long distances on hard surfaces, or due to cold weather. Elders are especially prone to this condition. It is treated with a poultice of coltsfoot or yarrow. Dock leaf poultices are also used to cool cracked pads.

Broken Bones
A broken bone is usually the result of an accident. Wolves can break their legs, and while Alchemists try to bind the bone with cobwebs, the injury usually results in the wolf remaining crippled for the rest of his or her life. A more severe injury is when a wolf breaks his or her backbone. This results in the wolf being unable to feel or move parts of his or her body. If the break is bad enough the wolf will be killed on or shortly after impact.

-From the Warrior Cats Wiki Page-
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Alchemist Guide to Injuries

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